Setup
Mafia with 10 players
Ten alive is the threshold where the Doctor protects two people a night instead of one — and he keeps doing so only while the count stays there.
What gets dealt
| Roles | Total | |
|---|---|---|
| Mafia | Godfather, Mafia, Mafia | 3 |
| Town | Doctor, Detective, Sniper, Die-hard, and 3 Citizens | 7 |
Mafia team
- Godfather
- Mafia
- Mafia
Town power roles
- Doctor
- Detective
- Sniper
- Die-hard
Citizens
3 with no night action at all — and the votes that decide most games.
How it plays
Loud. Ten voices is enough that a quiet player is genuinely hard to spot, and the double save makes the first night or two unpredictable.
The mafia land one kill a night, of which 3 of the 3 mafia are killers. The town needs to eliminate 3 players to win outright; the mafia need the living town down to 3 to reach parity.
The Doctor protects two people a night while ten or more are alive, dropping to one below that.
Nearby sizes
See the whole ladder in setups by player count, or read what each role does in every role explained.